IGPAPI
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    Interface LaunchBurstMarks<LaunchInput, FE, FR>

    What a launch's burst is written with, handed to the declaration's burst by the entry on every launch:

    • firstScreen is the mark of the place in the burst where the first screen enters through the launch edge (enterRoot) and sends its own enter, which yields the screen's navigate. The burst runs it exactly once, at the position the recording shows; never or twice is ScreenLaunchFirstScreenError.
    • input is the caller's launch input.
    interface LaunchBurstMarks<LaunchInput, FE, FR> {
        firstScreen: Effect<void, FE, FR>;
        input: LaunchInput;
    }

    Type Parameters

    • LaunchInput
    • FE
    • FR
    Index

    Properties

    Properties

    firstScreen: Effect<void, FE, FR>