Hierarchy (view full)

Constructors

Properties

Emits all the direct events

activityIndicator: DirectEventsOperationObservables<ThreadActivityIndicatorPayload> = 'direct-thread-activity-indicator'
adminUserIds: DirectEventsOperationObservables<ThreadAdminUserIdsPayload> = 'direct-thread-admin-user-ids'
approvalRequired: DirectEventsOperationObservables<{}> = 'direct-thread-approval-required'
hasSeen: DirectEventsOperationObservables<ThreadHasSeenPayload> = 'direct-thread-has-seen'
message: DirectEventsOperationObservables<ThreadMessagePayload> = 'direct-thread-message'
reaction: DirectEventsOperationObservables<ThreadReactionPayload> = 'direct-thread-reaction'
seqId$: Observable<number> = ...

Provides a way to keep track of the current sequence-id (seq_id). This way the client can save this id and the server will return all messages "newer" than this sequence id.

shhMode: DirectEventsOperationObservables<ThreadShhModePayload> = 'direct-thread-shh-mode'
update: DirectEventsOperationObservables<ThreadUpdatePayload> = 'direct-thread-update'

Methods